(2021-07-23) Dungeons are removed from the game as a state-based action
This puts a lot of pressure on your opponent to do the same, especially if you are running good creatures
Knock out three of your opponents monsters to take the win
Like Goblins, this is a race of hundreds and hundreds of creature, and like Goblins, they tend toward the smaller in size, plus they have a ton of abilities in their color
Each player may respond to that triggered ability as normal, but it doesn't matter what happens to the damaged player's life total at that point
Card players have an incentive to drag others into the hobby (sometimes kicking and screaming), and its great to have a friend who can guide you when learning a new game, but that isnt a one-size-fits-all solution