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But all the different abilities and effects which impact total cost are implemented differently in the rules, and not always in the way youd like The first kind of cost-related mechanic to consider are alternative costs
I think Copy Artifact would be more useful, perhaps even Phyrexian Metalmorpth and those are just more examples of cards that are a little too situational, slow or hard to cast to be worth it
Collectors buy them purely for potential, hoping a rare card hides inside
General I love environmental storytelling and world building and how Pokmon incorporates it into many of their sets
With the Mists of Lorien, you have a chance to pick and choose which cards you want to get rid of, or all of them if you have enough mana