Teferi, Time Raveler Lord of time Three-mana planeswalkers have, in general, been very powerful
As Ill always say, if something gives you mana and cards for just playing the game, its hard to go wrong
Action cards like "Magical Maneuvers" and Item cards like "Amethyst Coil" help to return characters to your hand and remove damage
Sure, you need to be able to generate all five colors of mana to make the most of it, but that shouldnt be too much of a problem given Explorers excellent mana base
Each includes foil versions of all six cards that make up the scene, and three Set booster packs
This puts them in a lose-lose situation: pay an extra mana tax on all noncreature spells or let you draw free cards