In truth, these are both powerful cards, but the Cobra wins out because its just a little more explosive, letting you get a bigger, earlier advantage over your opponents
Despite this, his friends push past the walls he attempts to build and remind him of one thingthat they all have each others backs
However, skipping out on him could be a mistake, especially thanks to his incredibly powerful ability, You're Beginning To Irk Me
Its a decent enchantment at five mana to start taxing your opponents, and its really strong in pox/discard-based Commander decks with commanders like Tinybones, Trinket Thief
Destroy up to one target Attraction that player controls
Your opponents are going to play lands, and while you might not care much about the exile-mill, you will absolutely take two cards every time they do