Death on Innistrad has never been permanent, and Midnight Hunt feels as though it represents that incredibly well with its mechanics
World Championship "Iron Knight of Revolution" was a prize card for the Yu-Gi-Oh
Not only is he a powerhouse for fueling Songs, however, he also helps keep the beat going with his ability Mash-Up
The best and least janky is of course Dockside Extortionist to turn your opponents' Blood tokens into an obscene amount of Treasure tokens for yourself (as if Dockside needs help being a good card), but if you want to go deep then you can do ultra janky things like get max value out of Curious Herd, Ancient Runes, maybe don't even let them sac them with Karn, the Great Creator so the tokens keep piling up, or if they do then you get to draw cards off Viridian Revel
Think of all of the turns of protection that a humble 1-drop Wall has just bought you
Blackmail does scale well with other discard more so than most and as such I have played it in Rack themed black decks before which want a heavy number of discard cards