At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) Sorcery Sorcery (CTRL to add secondary) Theft Elder Brain Menace Whenever this creature attacks a player, exile all cards from that player's hand, then they draw that many cards
On their turn, they have to tap four permanents, which will often tap them out and cost them their whole turn
Each new set featured in recent years has contributed new ideas, mechanics, and storytelling approaches, building on the legacy of previous expansions
For four-drop commanders, ramp on turn two is super important
I think a medium red-style deck could work well in Commander, but I think there are more interesting mono-red commanders
Sure, I have equipment giving haste like Lightning Greaves and Swiftfoot Boots, but we really need haste, so in went this three drop mono-Red haste enabler