[1 During your Main Phase: You can destroy 1 Dinosaur monster you control, and if you do, Special Summon 1 "Jurrac" monster from your Deck
Key cards include Daxos, Blessed by the Sun, Heliod, Sun-Crowned, and Linden, the Steadfast Queen
The process has evolved quite a bit since then and now there are plenty of resources, websites, and communities that are so useful I dont know how I ever built decks without them
I havent checked if there are more
If a mid-range approach isn't your speed, you can always take a more control approach with Kenrith, stocking up on counter spells and some hatebears effects to control the board
The Giant Cape grants an extra 20 HP, allowing it to last longer in the Active Spot for Wormadam to evolve