Any [On Play] effects on the Digimon played with this effect don't activate
However, there are also many different types of Traps that deserve their own category since they differ so much from what the rest of the cards in their group can do
This two-mana Red instant works like a Chaos Warp except that it costs less and it only targets artifacts and creatures
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Right now, only three monsters fall under that category on their own two of them start out as Continuous Traps