But those cards, and similar ones introduced since, were all bound together by one specific mechanic: they had the keyword action transform, meaning that you could swap back and forth by paying a cost and flipping the card over
This can be a bit of a bummer if someone interferes with your plans, but Snap is still a very flexible removal spell that has its uses even when opponents aren't presenting threats
Oath of Nissa breaks that pattern, offering the chance to dig for what you need to, even us honest folk with honest creatures
3: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle
The monarch mechanic is very busted in 1v1, and some combo/control decks cant really take it from you that easily
In this case, I'm OK with that admittance