(Choose any number of permanents and/or players, then give each another counter of each kind already there.) Enchantment Color tag templates(None) Enchantment (CTRL to add secondary) Instant Qty: 5 Price: $9.77 Fuel for the Cause Counter target spell, then proliferate
Collect them, trade them, train them
Mark Rosewater (November 4, 2024)
Many players may think this deck requires no thought to play, but in reality, the deck can be quite tricky as relying on pure luck and carefully threading the line of decking out can be dangerous
If were at 5 or less life, its Fateful Hour effect also applies, meaning we cant lose the game and our opponents cant win it for the turn
Jokes aside, youre probably running both if you want the effect at least if youre not building a Vorthos-leaning build