Perhaps more important is his ability to Ward , which prevents opponents from targeting him without first sacrificing legendary artifacts or creatures
Draugr Thought-Thief Um this is okay in the sense it can be used to be a dick to people who have tutored using one of the instant 1 mana tutors, but that's uncommon enough you'd get to interfere that it doesn't seem relevant to me
If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn
The amount of tracking and decision-making lead me to believe this is the least suitable deck for a new player, but its also the most skill-intensive for a veteran
Invasion of Vrynn: Four mana for this many cards is pretty standard, and getting a one-shot copy effect on the other side is tasty
White has strong removal and defensive options, but struggles with refilling its hand