Sage's Reverie will ETB and draw you card equal to the Aura count on said dork, and then it grows in size for each Aura attached as well
It's a slow starter if you don't have a curated first hand, and I would say that it's such a situational deck that even pulling generally good cards off the top of your deck can feel a little jarring when you haven't got your board set up right to play and/or protect it
Occasionally though, when you can convince two of your three opponents that its in their best interest, it instead serves as a four-mana Time Walk
Mechanics While I could just say that white is built around themes like anthems that strengthen the team, effects that protect a group or punish wrongdoings, youll probably be happier with an actual list of whites mechanics
Hence, Appa, Steadfast Guardian and Aang, Swift Savior (or Airbender Ascension) can repeatedly airbend each other, creating infinite Ally tokens
This however is the best and cleanest example list and most deserving of the title